AI Insights · Timothy · July 2021
Top 5 2D Cartoon Games on Android in Belarus: Q2 2021
Explore the performance of the top 5 2D cartoon games on Android in Belarus during Q2 2021. Get insights into their weekly downloads, revenue, and active user trends.
During the second quarter of 2021, the top 5 2D cartoon games on the Android platform in Belarus showcased varying performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active user trends based on data from Sensor Tower.
Word Pizza - Word Games from Malpa Games saw a consistent pattern in weekly downloads, with numbers ranging from approximately 6.8K to 12.8K. The game experienced its peak in the week of April 19 with 12.8K downloads. Active users fluctuated between 20.0K and 28.5K, showing a moderate rise and fall through the quarter. Revenue remained negligible, except for a small spike of $6 in the week of June 21.
Suspects: Mystery Mansion by Wildlife Studios, which launched in April 2021, garnered significant attention initially. Weekly downloads started strong with over 17.5K in April but declined to around 2.9K by the end of June. Active users peaked at 46.4K in early May and gradually decreased to 18.4K by the end of the quarter. Weekly revenue showed modest gains, peaking at $215 in the last week of May.
Comics Bob from SayGames Ltd maintained a steady performance in weekly downloads, ranging from 6.7K to 12.3K. The game’s active user base hovered between 14.7K and 20.5K. Despite stable engagement, revenue remained at zero throughout the quarter.
DOP 2: Delete One Part, also by SayGames Ltd, experienced a decline in downloads from 11.9K at the end of March to 3.9K by the end of June. Active users saw a similar downward trend, starting from 61.2K and dropping to 28.4K. The game did not generate any revenue during this period.
Prison Break: Stick Story by FARM STUDIO had a notable spike in downloads in mid-April with 16.7K, but the numbers fell sharply to around 1K by late June. Active users mirrored this trend, peaking at 40.1K in mid-April and declining to 5.2K by the end of the quarter. Revenue for this game also remained at zero.
For more detailed insights into the performance of mobile games and apps, visit Sensor Tower.